Elden Ring Nightreign Release Date Confirmed
Elden Ring Nightreign, a standalone cooperative spin-off from FromSoftware, launches May 30, 2025, priced at $40 for PlayStation 5, PlayStation 4, Xbox Series X|S, Xbox One, and PC (Steam).
Before the launch, a network test will run exclusively on PlayStation 5 and Xbox Series X|S from February 14th to 17th. Access will be limited to five, three-hour sessions across those days. The test aims to evaluate the online system's performance and functionality.
Elden Ring Nightreign Network Test Session Times (PT/ET):
- February 14: 3am-6am / 6am-9am
- February 14: 7pm-10pm / 10pm-1am
- February 15: 11am-2pm / 2pm-5pm
- February 16: 3am-6am / 6am-9am
- February 16: 7pm-10pm / 10pm-1am
This test, according to Bandai Namco, is a "preliminary verification test" allowing selected players to experience a portion of the game.
Set in a parallel universe to the original Elden Ring, Nightreign features three-player cooperative gameplay. Players, as Nightfarers, battle new enemies, explore a dynamic map, and confront increasingly challenging bosses, culminating in a fight against the Nightlord. The game incorporates a three-day-and-night cycle that alters the game world.
Here's an overview:
Elden Ring Nightreign begins at the Roundtable Hold. Players choose from eight unique characters, each with distinct abilities and Ultimates. The ever-changing environment of Limveld demands quick decision-making during combat and exploration, influenced by the Night’s Tide which shrinks the playable area. Each night ends with a boss fight; victory leads to greater challenges. The final night features a confrontation with the Nightlord. Failure provides relics for character customization and upgrades. Each session is unique, with varying enemies, rewards, and map layouts. Sites of Grace offer leveling opportunities and lasting stat bonuses. Successful runs grant powerful weapons and Rune rewards, bringing players closer to defeating the Nightlord and uncovering the Nightfarers' stories.
IGN's hands-on preview described Nightreign as "turbocharg[ing] the cautious dungeon crawls of Elden Ring into propulsive, slash ‘n’ dash speedruns." For more details, see IGN's interview with game director Junya Ishizaki. [Link to IGN interview would go here]
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