Helldivers 2 Escalation of Freedom Update Doubles Player Count After Downward Spiral
Helldivers 2 has seen a remarkable resurgence on Steam following its substantial "Escalation of Freedom" update, bringing players back to the intense battles on "Super Earth." This article delves into the update's impact and the game's fluctuating player base.
Helldivers 2 Player Count Soars
Escalation of Freedom Update Doubles Concurrent Players
Within 24 hours of the "Escalation of Freedom" update's release, Helldivers 2's concurrent player count doubled, jumping from a consistent average of 30,000 to a peak of 62,819.
This dramatic increase is attributed to the update's comprehensive overhaul. New formidable enemies (Impaler and Rocket Tank), a challenging "Super Helldive" difficulty mode, and expanded, more rewarding outposts are key factors. Further enhancements include new missions, objectives, improved anti-cheat measures, and quality-of-life improvements. The upcoming launch of the "Warbond" battle pass on August 8th is expected to further sustain player engagement.
Despite the positive player influx, the update hasn't been without criticism. Numerous players have voiced concerns about increased difficulty stemming from weapon nerfs and enemy buffs, impacting the overall gameplay experience. Reports of game-breaking bugs and crashes have also surfaced. While the game currently holds a "Mostly Positive" Steam rating, this isn't the first time it's faced negative feedback.
The Player Count Dip: A Closer Look
Prior to the update, Helldivers 2 maintained a healthy Steam community, averaging around 30,000 concurrent players daily (excluding PS5 players). This is noteworthy for a live-service title. However, this represents a significant decline from its initial peak popularity.
At its height, Helldivers 2 boasted hundreds of thousands of concurrent Steam players, reaching a staggering 458,709. This dramatic drop was largely attributed to Sony's mandatory linking of Steam accounts to PlayStation Network in May, effectively locking out players from 177 countries without PSN access. Although Sony reversed this decision, the access issue persists for these regions three months later. Arrowhead Game Studios' CEO, Johan Pilestedt, has confirmed ongoing efforts to resolve this. Further details on Pilestedt's statements and the subsequent player backlash can be found in a related article.
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