Ingenious Call of Duty: Black Ops 6 Players Are Using Deadly Bouncing Blades to Kill Hapless Campers From Outside the Map

Apr 09,25

In the thrilling arena of *Call of Duty: Black Ops 6* competitive multiplayer, the community has been buzzing with excitement over countless final kills shared online. Among these, one standout moment has captured the hearts of players everywhere.

The Ricochet Blades, a unique ammunition type for the D1.3 Sector secondary weapon, were introduced during the controversial Teenage Mutant Ninja Turtles event last month. Known for their erratic and unpredictable trajectories, these blades quickly became a hot topic among players. The community affectionately refers to them as "pizzas" due to their TMNT connection.

In a remarkable display of skill, player kev99gh executed an extraordinary final kill in a round of hardcore Search and Destroy on the Lowtown map. Kev99gh managed to bounce a Ricochet Blade out of the map and back inside, securing a one-hit kill on an enemy who peeked out a window at the wrong moment. This incredible feat was captured and shared online, quickly gaining recognition as potentially the longest Ricochet Blade kill ever recorded.

Longest ricochet blade ever. Bounced a pizza out of the map. Final kill cam.
byu/SpawnTubing inblackops6

The video shows kev99gh lining up the shot from behind cover and launching the blade into the unknown. Switching to the overhead map view, kev99gh tracks the blade as it travels along the map's edge before bouncing back through the window for the kill. This level of precision and strategic planning is no accident. According to Redditor SpawnTubing, who shared the clip, Black Ops 6 players often practice for common camping spots, and the timing of the enemy's peek was perfectly in sync with the blade's return.

The Ricochet Blades have ignited a new meta within *Black Ops 6*, inspiring players to attempt increasingly elaborate bounce kills across various Multiplayer maps. While not all have been as spectacular as kev99gh’s, they showcase the creativity and skill of the community.

Ricocheted a blade around Subsonic. Final kill cam.
byu/SpawnTubing inblackops6

However, not everyone is thrilled with the Ricochet Blades. Some players find them frustrating and annoying to play against. Their concerns may grow louder with a recent update from developer Treyarch, which buffed the Ricochet Blades' physics and bouncing speeds to ensure they now deliver one-hit kills. Here are the relevant patch notes:

D1.3 Sector
*Our initial design for the D1.3 Sector Ricochet Blades revolved around quickly launching many high-speed blades, meant to perform best blind firing into enclosed spaces. We have been following your feedback and agree that, in practice, the use cases for this ammo type are too low. The Ricochet Blades will now do 100 damage to enable one-hit kills, and to compensate we are lowering the fire rate and projectile speed. We think the popularity of this ammo type will see some new interest with these changes and look forward to seeing more of your cross-map killcams in MP.*

Ricochet Blades
Increased damage from 75 to 100.
Decreased rate of fire.
Decreased projectile velocity.
Improved bouncing speeds and physics.

With these changes, the influence of Ricochet Blades in *Black Ops 6* is set to grow even stronger as players look forward to Season 3 and the return of Verdansk to Warzone.

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