Marvel Rivals: How to Play Mister Fantastic
Marvel Rivals: A Deep Dive into Mister Fantastic's Abilities and Gameplay
Marvel Rivals offers a thrilling hero-shooter experience, boasting diverse gameplay and stunning visuals. The game's roster expands with each season, and Season 1 introduces iconic Fantastic Four heroes, including the versatile Mister Fantastic.
Mister Fantastic is classified as a dualist, excelling at both mobility and damage. His unique ability to grapple and pull himself towards allies or enemies is central to his gameplay. His impact on the meta remains to be seen, but his potential is undeniable.
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Mister Fantastic's Primary Attack
Mister Fantastic's primary attack, Stretch Punch, is a surprisingly versatile three-hit combo. The first two strikes utilize a single fist, while the final strike employs both. The stretched arm continues to deal damage even after the initial punch, impacting all enemies in its path, effectively creating area-of-effect damage. This compares favorably to other heroes like Storm, whose Wind Blade also often hits multiple targets.
Mister Fantastic's Abilities
Mister Fantastic possesses a range of abilities, best explored in the training room. These abilities contribute to his passive, Elastic Strength, significantly boosting his damage output when fully charged. His base health is 350, but shields enhance his survivability beyond typical duelists. His Elasticity meter (displayed beneath the crosshair) is crucial; each basic attack generates 5 Elasticity, aiming for 100 for maximum effect. He has a 3-star difficulty rating, challenging for beginners but readily mastered.
Reflexive Rubber
- Active Ability
- 12-second duration
Mister Fantastic transforms into a rectangular shape, absorbing all incoming damage. Upon expiration, he unleashes stored damage in the direction of the player's reticle.
Flexible Elongation
- Active Ability
- 3-second duration
- Generates 30 Elasticity
This ability provides a shield, boosting Mister Fantastic's health from 350 to 425. He pulls himself towards a target, dealing damage to enemies or granting a shield to allies. It has two charges.
Distended Grip
- Active Ability
- 6-second duration
- Generates 30 Elasticity
Mister Fantastic grabs a target, offering three options: Dash (pulls him towards the target), Impact (deals damage to the grappled enemy), or a double grapple (grappling a second nearby enemy and slamming them together).
Wedded Harmony
- Team-Up Ability (requires Invisible Woman)
- 20-second duration
Heals Mister Fantastic for lost health (no shield granted). Synergizes well with Invisible Woman, a Strategist character.
Elastic Strength
- Passive Ability
Each ability use builds Elasticity, increasing damage output. At maximum Elasticity, Mister Fantastic transforms, gaining significantly increased damage and a substantial shield. The shield decays before reverting to his original form. Damage dealt maintains Elasticity; inactivity causes decay.
Brainiac Bounce
- Ultimate Ability
Mister Fantastic leaps and crashes down, dealing area-of-effect damage, then bounces to repeat the attack multiple times, ideal for clustered enemies.
Tips for Playing Mister Fantastic
Mister Fantastic's damage mitigation and shield generation make him surprisingly tanky.
Flexible Reflection
Combining Flexible Elongation and Reflexive Rubber provides shields for both Mister Fantastic and an ally, followed by a burst of damage, effectively overwhelming opponents.
Rushing Reflexive Rubber
Using Reflexive Rubber strategically, even without immediately needing Elastic Strength, maximizes his inflated form's damage and objective control. Stacking shields can boost his health pool to a remarkable 950.
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