Dead Sails: A Beginner's Guide

Apr 23,25

Think captaining a ship is a breeze? Think again. *Dead Sails*, the latest thrilling game, challenges you to juggle survival, ship maintenance, trading valuables, and battling fearsome monsters. Here's your ultimate guide to mastering *Dead Sails* and reaching that coveted 100k meter finish line quickly.

Beginner’s Guide for Dead Sails

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Screenshot by The Escapist.

New to *Dead Sails*? Don't sweat it. Like its predecessor *Dead Rails*, the game is straightforward—you're a ship captain sailing 10,000 meters between towns to ultimately hit 100k meters. Keep moving, manage your fuel, and stay alive. Sounds simple, right?

Before You Set Sail

The in-game lobby before your journey can be a goldmine, albeit at a cost. Starting with 15 Dabloons, the game's currency, you might be tempted to splurge on boats or gear. But as a beginner, you'll find plenty of bandages and weapons in-game, so it's wise to save your Dabloons for something more crucial.

How To Choose A Class

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Screenshot by The Escapist.

Invest those 15 Dabloons in a class. These perks come in loot boxes, costing 3 Dabloons each, and you might get lucky on your first try. Whether you opt for a Pirate or Gunslinger, or something else, it's all about matching your playstyle. Check out our *Dead Sails* Class Tierlist for a detailed breakdown.

What To Do In Towns

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Screenshot by The Escapist.

When you start a round, you'll find yourself in a town with your ship docked. These towns appear every 10,000 meters and are your safe havens. Here, you can use various amenities:

  • **Trading Hut:** Sell your collected items.
  • **General Store:** Buy useful items for your journey.
  • **Hospital:** Heal up.
  • **Gun Shop:** Purchase guns and ammo.
  • **Sheriff’s:** Earn bounty money from pirate and creature corpses.

Start with a blunt weapon like a pickaxe or hammer, but prioritize buying coal. Fuel is vital in *Dead Sails*—without it, your journey ends.

Dead Sails Tips & Tricks

The game might seem simple, but you'll encounter various buildings and structures and fend off undead creatures. Here are the key tips to master *Dead Sails*:

Tips For Never Running Out Of Fuel

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Screenshot by The Escapist.

Your ship runs on coal, with each piece adding 20% more fuel. You could technically finish the game by buying five coal pieces per town, but where's the fun in that? Collect items marked "fuel" for a 5% increase, and don't forget to use the corpses of the undead you defeat—they're a great fuel source.

How To Survive The Night

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Screenshot by The Escapist.

Like *Dead Rails*, *Dead Sails* gets tougher at night. With reduced visibility, you must be vigilant. Ideally, spend the night in town for safety. If you're out on the water, buy Barbed Wire to keep mobs at bay. Without it, pause and attack any approaching creature.

Which Weapon To Choose

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Screenshot by The Escapist.

Weapon choice depends on your preference. Melee fans might stick with the starting hammer or pickaxe, but stronger enemies require stronger weapons. A shotgun offers high damage, perfect for unexpected fights, while a revolver is a good starter firearm, often found in buildings.

Best Items To Collect

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Screenshot by The Escapist.

Every item can be sold, but with a limited 10-item inventory, choose wisely:

  • **Moyai and Bars:** Valuable in diamond, gold, and silver, these are top earners.
  • **Healing Packs:** Keep these for emergencies rather than selling.
  • **Crosses:** Sell for 35 cash or use against the undead.
  • **Weapons:** Use or sell as needed.
  • **Robot Head:** Found in houses and banks, sells for 45 cash.
  • **Holy Water:** Found in churches, sells for 25 cash.
  • **Gold Llama:** Rare and large, it's the priciest item at 150 cash.

Remember, items on your boat need to be welded to stay in place—use the weld button (Z on the keyboard) to secure them.

With this beginner's guide to *Dead Sails*, you're set to become the ultimate captain. Navigate the seas—or the canal-like river—and reach that 100k meter mark. For an extra edge, check out our *Dead Sails* codes.

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