Elden Ring: Iconic Feature Removed in Nightreign Update

Feb 12,25

Elden Ring: Nightreign will omit the in-game messaging feature, a departure from previous FromSoftware titles. Project director Junya Ishizaki explained this decision in a recent interview, citing the game's shorter play sessions. With each Nightreign session lasting approximately forty minutes, there's insufficient time for players to effectively leave or read messages.

"Given the roughly forty-minute session length, there's not enough time to send or read messages, so we disabled the feature," Ishizaki stated.

This choice is notable given the prominent role messaging has played in enhancing player interaction and enjoyment in past FromSoftware games. However, the development team deemed the feature unsuitable for Nightreign's design.

To maintain the integrity of the original Elden Ring, Nightreign features a separate narrative. It offers a fresh adventure with unique challenges and encounters while preserving the distinctive atmosphere and complexity of the Elden Ring world.

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