Indiana Jones and the Great Circle Update 3 Set for Next Week, Will Bring Important Fixes as Well as Nvidia DLSS 4 Support
Next week, Bethesda will release Update 3 for Indiana Jones and the Great Circle, as announced in a recent tweet offering a preview of the patch notes. This update promises a range of fixes and improvements, notably adding support for Nvidia DLSS 4, including Multi-Frame Generation and DLSS Ray Reconstruction.
The community eagerly anticipates these improvements, hoping to address several game-breaking bugs that have plagued Indiana Jones and the Great Circle since its December launch. Bethesda previously indicated that February's update would introduce enhanced graphical features and options, alongside bug fixes targeting issues preventing some players from completing the game (100% completion) and encountering problems with vine climbing or squeezing through walls in Sukhothai. Whether all these issues are resolved in next week's patch remains to be seen.
Launched on PC, Xbox Series X|S, and day-one on Game Pass (as a Microsoft-owned title), Indiana Jones and the Great Circle has already attracted 4 million players. MachineGames' title has received critical acclaim and multiple awards, including three at the D.I.C.E. Awards. A PlayStation 5 release is planned for this spring.
Harrison Ford, the iconic Indiana Jones himself, commented on Troy Baker's portrayal of the character in Indiana Jones and the Great Circle, stating in an interview with The Wall Street Journal that Baker's performance proves "you don't need artificial intelligence to steal my soul." Ford expressed his satisfaction with Baker's performance, emphasizing the talent and creativity involved, saying, "You can already do it for nickels and dimes with good ideas and talent. He did a brilliant job, and it didn’t take AI to do it."
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