R.E.P.O. Monster Rankings Unveiled
Dive into the eerie and unpredictable world of *R.E.P.O.*, where every mission is fraught with tension due to the array of mischievous and deadly creatures lurking in every shadow. As you and your team venture into abandoned sites to retrieve valuable items, you'll need to outsmart and evade the terrifying monsters that are hellbent on halting your progress to the next level.
Each monster in *R.E.P.O.* boasts unique abilities, behaviors, and attack patterns, demanding that you adapt your strategies to ensure your safe return to the truck. Some creatures stalk in silence, waiting for the perfect moment to strike, while others are so noisy that stealth becomes your only ally. However, noise isn't always your enemy; some monsters are drawn to sound, requiring you to move silently, while others rely on sight, making it crucial to keep them in your line of sight for survival.
With such a diverse range of monsters, it's challenging to distinguish between those that pose a minor inconvenience and those that are truly lethal. In survival games like *R.E.P.O.*, knowledge is your greatest weapon. Understanding the behavior and damage potential of these creatures can significantly enhance your chances of survival.
R.E.P.O. Monster Tier List
Tier 1 – Mostly a nuisance, can be helpful.
Tier 2 – Easy to get around unless overwhelmed.
Tier 3 – Deadly if caught unawares.
Tier 4 – The deadliest monsters. Can one-shot players at lower levels.
Monster | Tier | Description |
Apex Predator (Duck) | 1 | Just don’t touch it. It can be used as a defense against the Huntsman if timed right. |
Gnomes | 1 | They do little damage and are easily killed. |
Animal | 1 | Each one deals little damage, and they are easily picked up. They destroy any Gnomes they run over. |
Hidden | 1 | He can carry you back to the truck or into a monster, but doesn’t deal any damage himself. |
Shadow Child | 1 | Don’t look at it, and it won’t hurt you. |
Spewer | 1 | Once attached to you, it can be used against other monsters. Leaves you unharmed. |
Bowtie | 2 | Slow monster unless annoyed (but even then, not very fast). Its breath can damage, but it’s easy to avoid. |
Peeper | 2 | Does little damage once its gaze is locked with yours, but if other monsters are around, it can be more than a nuisance. |
Chef | 2 | They can easily roll into each other, killing themselves. Can’t get you if you hide up high. |
Bangers | 2 | You have 10 seconds to get away once their dynamite ignites – only a problem if caught in the explosion. |
Huntsman | 3 | Hunts purely on sound – so if you’re quiet (or the duck doesn’t give away your position), you’re safe. However, if shot, it could end your run. |
Rugrat | 3 | Super strong and can kill by throwing objects at the player. A vase can be a one-shot for a low-level player. |
Upscream | 3 | Relentless like Animal, but deals far more damage. If multiple spawn, they could all take you down together. |
Mentalist | 3 | They have poor eyesight but great hearing, so it’s possible to run and hide. However, each hit deals 50 damage and more than one can spawn at a time. |
Trudge | 3 | Extremely slow and loud, so you can hear it coming a mile away, but if caught, it’s game over, even with some health upgrades. |
Reaper | 4 | Slow until they see you, and then they speed up. You can hear them coming, and it’s possible to get away, but without health upgrades, you’re dead in a few seconds. |
Clown | 4 | Charges when it sees you and has two attacks, a kick and a laser. Both deal deadly damage. |
Robe | 4 | Silent and often sees you before you see it. Can get under furniture to get you and will pursue quickly. Deadly if caught. |
Headman | 4 | Relentless in its pursuit of you, its bite deals 50 damage each time and |
Now that you're familiar with the threats you'll face in *R.E.P.O.*, enhance your gameplay by exploring our comprehensive guides on how to effectively combat these fearsome foes.
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