Alle wonderen in de beschaving 7 tot nu toe bevestigd (Civ 7)

Feb 27,25

Ontdek de wonderen van de beschaving 7: een uitgebreide gids

Het construeren van structuren verbetert uw beschaving in de beschaving 7, maar wonderen verheffen uw spel naar nieuwe hoogten. Deze gids beschrijft elk wonder dat beschikbaar is in de beschaving 7, gecategoriseerd per leeftijd.

Inhoudsopgave

  • Assiquity Leeftijd wonderen
  • Verkenningstijd wonderen
  • Moderne leeftijd wonderen

Civilization 7 Wonders zijn verdeeld in verschillende leeftijden, die elk unieke wonderen bieden.

Antiquity Age vraagt ​​zich af

WonderEffectPlacement Requirements
Angkor WatIncreased Happiness and Specialist Limit in the City.Adjacent to a River tile.
Colosseum+3 Culture; +2 Happiness on Quarters in this City.Adjacent to a District.
Colossus+3 Gold; +3 Resource Capacity; +1 Economic Attribute point.On Coast adjacent to land.
Dur-Sharrukin+5 Science; Functions as a Fortified District; +3 Combat Strength to all Fortified Districts in all Settlements.On a Flat tile.
Emile BellUnique Endeavor (Ginseng Agreement): grants Food in both Leaders’ Capitals; +1 Diplomatic Attribute point.On a Rough tile.
Gate of All NationsIncreased Gold and Support during Wars.Adjacent to a District.
Great Stele+200 Gold upon completing any Wonder in this City (including itself).On a Flat tile.
Ha’among’a Maui+2 Culture; +1 Culture and Food on Fishing Boats in this Settlement; +1 Cultural Attribute point.On Grassland or Tropical tile adjacent to Coast.
Hanging Gardens+1 Food on Farms; +10% growth rate in all Cities; +1 Expansionist Attribute point.Adjacent to a River.
Mausoleum of Theodoric+3 Production; +100% yields and HP from pillaging; +1 Militaristic Attribute point.Adjacent to Coast.
Monks MoundIncreased Food and Resource Capacity in this City.Adjacent to a River tile.
Mundo PerdidoIncreased Happiness and Science on Tropical tiles in this City.On a Tropical tile.
Nalanda+3 Science; +1 Codex; 2 Codex slots; +1 Scientific Attribute point.On a Plains tile.
OracleIncreased Culture; additional Culture per Age from Narrative Events.On a Rough tile.
Petra+2 Gold; +1 Gold and Production per Desert tile in the Settlement.On a Desert tile.
Pyramid of the Sun+3 Culture; +3 Culture on each Quarter in this Settlement.On a Flat tile adjacent to a District.
Pyramids+1 Gold and Production on Minor and Navigable River tiles in this City.On a Desert tile adjacent to a Navigable River tile.
Sanchi StupaIncreased Happiness and Culture based on excess Happiness in this City.On a Plains tile.
Terracotta Army+2 Production; free Army Commander upon construction; +25% Army experience.On a Grassland tile.
Weiyang Palace+6 Influence.On a Grassland tile.

Exploratie Leeftijd Wonderen

WonderEffectsPlacement Requirements
Borobudur+3 Happiness; +2 Food and Happiness on Quarters.Adjacent to a Coast tile.
Brihadeeswarar Temple+3 Influence; Buildings with active adjacency receive +1 Happiness adjacency with Navigable Rivers.On a Minor River or adjacent to a Navigable River.
El Escorial+3 Happiness; 3 Relic Slots; +1 Settlement Limit; +4 Happiness on Cities within 7 tiles.On a Rough tile.
Erdene ZuuIncreased Culture upon creating Cavalry Units.On a Flat Plains, Flat Tundra, or Flat Desert tile.
Forbidden City+2 Culture; +2 Culture and Gold on all Fortification Buildings in this Settlement.Adjacent to a District.
Hale o Keawe+2 Culture; Culture bonus for constructing Buildings on Coast; 3 Relic Slots.Adjacent to a Coast tile, but not adjacent to a Tundra tile.
House of Wisdom+3 Science; 3 Relics; +2 Science on Great Works; 3 Great Works slots.Adjacent to an Urban tile.
Machu Pichu+4 Gold; Increased Resource Capacity; +4 Culture and Gold on adjacent tiles.On a Tropical Mountain tile.
Notre Dame+4 Happiness; Specialists provide +3 Culture during Celebrations; Celebration upon completion.Adjacent to a River tile and a District.
Serpent Mount+4 Influence; +3 Science and +2 Production to all Unique Improvements.On a Grassland tile.
Shwedagon Zedi Daw+4 Science; +2 Science on Rural tiles with at least 1 Happiness; +1 Wildcard Attribute point.Adjacent to a Lake.
Tomb of Askia+2 Gold; +2 Resource Capacity; +2 Gold and Production per Resource assigned.On a Desert tile.
White TowerIncreased Happiness based on Unique Traditions in your Government.Adjacent to a City Hall.

Moderne leeftijd wonderen

WonderEffectsPlacement Requirements
Brandenburg GateProduction Base; no Happiness penalty from War Weariness; increased Happiness in conquered Settlements.Adjacent to a District.
Chengde Mountain ResortGold Base; increased Culture per Trade Route with other Civilizations.Adjacent to a Mountain tile.
Dogo OnsenHappiness Base; City gains Population during a Celebration.Adjacent to a Coast tile.
Doi Suthep+4 Influence; +5 Culture and Gold per City-State you are Suzerain of.On a Rough tile.
Eiffel TowerIncreased Culture and Happiness on Districts in this City.Adjacent to a District.
HermitageCulture Base; increased Culture in Cities with a Great Work slotted.On a Tundra tile.
Muzibu Azaala Mpanga+4 Food; +2 Food on all Lake tiles; +2 Culture and Happiness on Lake tiles in this Settlement.Adjacent to a Lake tile.
Oxford UniversityTo be determinedTo be determined
Palacio de Bellas ArtesCulture Base; increased Happiness on Great Works; increased Happiness in this City; Great Works slots.Adjacent to an Urban District.
Red FortTo be determinedTo be determined
Statue of LibertyHappiness Base; spawns Migrant Units; increased Resource Capacity; increased Gold and Production per Resource assigned.On a Coast tile adjacent to land.
Taj MahalTo be determinedTo be determined

Dit concludeert de bevestigde wonderen voor de beschaving 7. Voor meer beschaving 7 tips en informatie, inclusief een lijst met bevestigde leiders, raadpleegt u extra middelen.

Topnieuws
Meer
Copyright © 2024 wangye1.com All rights reserved.