Alan Wake 2 developers want to become “Europe's Naughty Dog”
Remedy Entertainment's ambition: To be Europe's Naughty Dog. Inspired by Naughty Dog's cinematic masterpieces like the Uncharted series, Remedy Entertainment, spearheaded by Alan Wake 2 director Kyle Rowley, aims to establish itself as the leading European studio in the genre. Rowley, in a Behind The Voice podcast interview, explicitly stated their aspiration to become "the European version of Naughty Dog."
This ambition is clearly reflected in Alan Wake 2's cinematic presentation, lauded for its stunning visuals and compelling narrative. The game's success has significantly bolstered Remedy's reputation within the European gaming landscape.
Remedy's sights are set beyond the horror genre; they seek to emulate Naughty Dog's mastery of single-player, cinematic experiences. The impact of titles such as Uncharted and the critically acclaimed, award-winning The Last of Us franchise on the PlayStation legacy serves as a clear benchmark for Remedy's aspirations.
Alan Wake 2 continues to receive ongoing updates, over a year post-launch. These updates deliver various improvements across all platforms, most notably a new "Balanced" graphics option for the PS5 Pro. This option cleverly combines the strengths of both the PS5 Pro Performance and Quality modes.
These enhancements also include subtle adjustments to graphical settings, resulting in a smoother framerate and reduced visual noise. In addition to the PS5 Pro optimizations, the update addresses minor gameplay bugs, particularly within the Lake House expansion.
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