Crime and Punishment Mechanics in Kingdom Come: Deliverance 2 Unveiled
In *Kingdom Come: Deliverance 2*, crime isn't just a minor hiccup—it can drastically alter how the game world interacts with you. Whether you're stealing, trespassing, or even roughing up a peasant, these actions can land you in hot water. Here's a detailed look at how crime and punishment function within the game.
How Crimes Work in Kingdom Come: Deliverance 2
Screenshot captured by The Escapist. In *KCD2*, any action that disrupts the law-abiding world is considered a crime. The sequel features enhanced AI, making NPCs more vigilant about criminal activities. If you commit a crime, be ready for repercussions, whether you're caught in the act or tracked down later.
The game deems the following actions illegal:
- Murder – Killing innocent NPCs.
- Theft – Stealing from homes, shops, or unconscious NPCs.
- Lockpicking – Breaking into locked buildings or chests.
- Pickpocketing – Stealing directly from people.
- Assault – Attacking civilians or guards.
- Animal Cruelty – Hurting domestic animals.
- Trespassing – Entering private areas without permission.
- Disrupting Order – Causing trouble in towns.
Engaging in any of these acts can lead to suspicion, arrest, or worse. The reactions of guards and villagers vary based on the crime's severity.
What Happens When You’re Caught?
Screenshot captured by The Escapist. If a guard spots you committing a crime, you'll be reported immediately. Civilians can also report you, initiating an investigation. When caught, you have several options:
1. Pay the Fine
The simplest solution is to pay a fine. The cost varies with the crime—petty theft might set you back a few Groschen, but murder could lead to bankruptcy or harsher penalties.
2. Talk Your Way Out
If your **Speech** or **Charisma** skills are high, you might persuade guards to let you go. This method is more effective for minor offenses, but for serious crimes, it's much harder to charm your way out.
3. Run for It
Running isn't ideal, but it's an option. Guards will pursue you, and escaping will temporarily make you a wanted man. If you leave town and return later, changing your appearance or bribing officials might help you avoid recognition.
4. Accept the Punishment
If you can't pay or escape, you'll face the consequences, with the severity depending on your actions.
How Punishments Work in Kingdom Come: Deliverance 2
Screenshot captured by The Escapist. Whether your crime was accidental or deliberate, be prepared for varying punishments, from a slap on the wrist to execution. Here are the punishments in *Kingdom Come: Deliverance 2*, arranged from least to most severe:
1. Pillory (Public Humiliation)
For minor offenses like trespassing, reckless driving, or accidental assault, you'll be locked in the pillory for a few in-game days. This damages your reputation, and NPCs will mock you.
2. Caning (Physical Punishment)
Mid-tier crimes like assault and theft warrant caning. This physical punishment involves public beating, temporarily reducing your health and stamina.
3. Branding (Permanent Criminal Status)
Reserved for repeat offenders or serious crimes like murder or heavy theft, branding marks your neck and labels you a criminal. NPCs will treat you differently, merchants will refuse to trade with you, and guards will keep a close watch, potentially attacking if you act suspiciously.
4. Execution (Game Over)
Execution, as the name implies, ends your game. It's typically reserved for the gravest offenses like multiple murders.
How Crime Affects Your Reputation
Your reputation in *KCD2* isn't just a number; it directly impacts how NPCs interact with you. Committing crimes can make townsfolk suspicious or outright hostile.
How Reputation Works
Each town and faction tracks your reputation independently. A declining reputation can lead to people refusing to talk, trade, or offer quests. Conversely, a rising reputation can earn you discounts, additional dialogue, and special opportunities. Guards will search you more frequently if they suspect past crimes. To improve a tarnished reputation, help the community through favors, church donations, and paying fines. This system mirrors the Honor system in *Red Dead Redemption 2*.
How to Avoid Getting Caught
The crime system in *KCD2* is part of the game's mechanics, and you can use it strategically. While committing crimes isn't morally right, in an RPG, you have the freedom to choose your actions. To avoid getting caught, consider these tips:
- Ensure no witnesses are around before committing a crime. If someone sees you, quickly change your disguise, perhaps by wearing a hat or different clothes.
- Commit crimes at night when visibility is low, making it harder for others to spot you.
- Sell stolen goods carefully. Stolen items are marked in your inventory, and selling them to regular merchants can lead to your capture. Instead, sell them to fences or black-market dealers far from the crime scene.
That's how crime and punishment operate in *Kingdom Come: Deliverance 2*. Use this knowledge to navigate the game's world wisely.
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