"Spectre Divide Shuts Down 6 Months Post-Launch, Despite Shroud's Support"
Mountaintop Studios and its tactical FPS game, Spectre Divide, are set to shut down after failing to meet financial and player engagement expectations. Read on for more details about the closure, as explained by Mountaintop Studios' CEO.
Spectre Divide Will Go Offline in 30 Days
Season 1 and Console Launch Did Not Meet Expectations
Tactical FPS game Spectre Divide is closing its doors just six months post-launch. The game's first season and console launch fell short of the company's hopes, prompting an announcement on their official Twitter (X) account on March 13.
Mountaintop Studios CEO Nate Mitchell shared his thoughts, stating, "It's been two weeks since we launched Spectre Divide Season 1: Flashpoint." He expressed gratitude for the community's support but admitted, "Unfortunately, the Season 1 launch hasn’t achieved the level of success we needed to sustain the game and keep Mountaintop afloat."
The initial week saw a promising start with over 400,000 players and a peak concurrent player count of around 10,000 across all platforms. However, the numbers dwindled over time, failing to provide the necessary active players and revenue to keep the game and studio operational.
Reports from The Verge in December 2024 highlighted the precarious situation of Mountaintop Studios, indicating that the console launch and Season 1 were crucial attempts to save the game. Spectre Divide Game Director Lee Horn noted that despite marketing efforts, server issues at launch severely hampered momentum. Mitchell added, "If they aren’t into season one the way we hope they are, we’ll have to take a hard look at if we should keep going on as we are, or if players are telling us this isn’t what we want."
Spectre Divide is expected to go offline within 30 days. The studio plans to disable new purchases and refund money spent by players since the Season 1 relaunch, with further details to be announced soon.
Spectre Divide Shutting Down Despite Raising $30 Million Last Year
The closure of Mountaintop Studios comes as a surprise, especially following their successful fundraising of $30 million the previous year. The company announced on LinkedIn in 2024 that the funding came from top investors like Anthos Capital, RX3 Growth Partners, A16Z GAMES, and other angel investors.
Despite this financial boost, the game and studio could not thrive. Mitchell explained, "We pursued every avenue to keep going, including finding a publisher, additional investment, and/or an acquisition. In the end, we weren’t able to make it work. The industry is in a tough spot right now."
He further reflected on their vision, "We wanted to deliver something innovative and original in a crowded genre that would bring friends together around unforgettable moments. We shook up the format, created a fresh art style and universe, and partnered with some of our heroes. All of us knew from the beginning that the odds were against us, but that’s what we signed up for. It was never a surefire bet. We did it anyway."
Spectre Divide joins the ranks of live-service games that have struggled to survive, alongside titles like Multiversus, Babylon’s Fall, Concord, and cancelled projects such as The Last of Us Online and the reported God of War live service game.
Mountaintop Studios Closing Within The Week
Mitchell announced that Mountaintop Studios will cease operations by the end of the week, citing a depletion of funds. He stated, "Since the PC launch, we stretched our remaining capital as far as we could, but at this point, we’re out of funding to support the game. This means Mountaintop will be closing its doors at the end of this week."
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