RE ENGINE Open For Submissions in Capcom Games Competition

Jan 26,25

Capcom Launches First-Ever Game Development Competition for Students

Capcom is fostering industry growth through education with its inaugural Capcom Games Competition. This student-focused tournament utilizes Capcom's RE ENGINE, aiming to boost the video game industry via collaborative industrial-academic research.

Capcom Games Competition: RE ENGINE Student Challenge

A Collaborative Approach to Game Development

Capcom Games Competition: RE ENGINE Student Challenge

The competition, open to Japanese university, graduate, and vocational school students (18+), challenges teams of up to 20 students to create a game within six months. Students will work in specialized roles, guided by Capcom developers, gaining hands-on experience with cutting-edge game development techniques. Winning teams will receive support for potential game commercialization.

Capcom Games Competition: RE ENGINE Student Challenge

The application window opens December 9, 2024, and closes January 17, 2025 (unless otherwise stated).

Leveraging the Power of RE ENGINE

Capcom's proprietary RE ENGINE (Reach for the Moon Engine), initially created for Resident Evil 7: Biohazard (2017), powers numerous successful titles, including recent Resident Evil installments, Dragon’s Dogma 2, Kunitsu-Gami: Path of the Goddess, and the upcoming Monster Hunter Wilds. This continuously evolving engine provides students with a powerful tool for high-quality game creation. The competition offers a unique opportunity for students to learn from industry professionals and potentially launch their game commercially.

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