Mobile Game "Squad Busters" explodes with impressive growth

Feb 10,25

Supercell's Squad Busters: A Solid Start, But Concerns Remain

Supercell's latest mobile game, Squad Busters, a MOBA RTS hybrid, has achieved impressive early results, boasting over 40 million installs and $24 million in net revenue within its first month. The US led the charge in player numbers, followed by Indonesia, Brazil, Turkey, and South Korea.

However, these figures fall significantly short of Supercell's previous blockbuster successes. Compared to Brawl Stars' $43 million in its first month (2018) and Clash Royale's staggering $115 million (2016), Squad Busters' performance, while respectable, raises concerns. Furthermore, daily installs have declined sharply since the initial week's peak of 30 million, dropping below five million by the end of the month.

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Supercell Fatigue?

The diminishing returns for Supercell, even with a seemingly promising title like Squad Busters, are undeniable. Competitor Honkai Star Rail's $190 million first-month revenue highlights this disparity. While Squad Busters is a well-made game, its similarity to Supercell's existing portfolio might indicate player saturation. The question of Supercell fatigue remains unanswered, requiring further observation of Squad Busters' long-term performance.

To discover other standout mobile games released in 2024, explore our curated list of the year's best mobile games (so far)! Alternatively, delve into our comprehensive list of the most anticipated mobile games of 2024 to see what the future holds.

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