Spectre Divide Shuts Down Weeks After Console Release
Spectre Divide's Rapid Shutdown
The free-to-play tactical shooter Spectre Divide is shutting its servers just six months after its September 2024 debut - mere weeks after launching on PS5 and Xbox Series X|S. In a devastating blow, developer Mountaintop Studios is closing its doors alongside the game's demise.
Founder's Statement
Mountaintop CEO Nate Mitchell delivered the grim announcement via social media earlier today. "Despite our team's best efforts, Season 1's performance fell far short of what we needed to maintain Spectre Divide and keep the studio operational," the statement explained.
Spectre Divide Gameplay
A gallery of gameplay images shows the 3v3 tactical action that won't be available much longer.
The post acknowledged a promising opening week with 400,000 players and 10,000 concurrent users. "Unfortunately, these numbers rapidly declined," Mitchell continued. "We simply couldn't sustain development without sufficient ongoing player engagement and revenue."
The studio reportedly exhausted all options - pursuing publishers, investors, and potential acquisitions - but found no lifelines in the current challenging market. All servers will go dark within 30 days, with full refunds issued for Season 1 purchases.
Failed Reassurances
This closure directly contradicts Mitchell's October 2024 statements promising the game's longevity. At the time, he insisted servers would remain active with ongoing updates, claiming Mountaintop possessed "ample funding" for long-term support.
Industry observers note Spectre Divide follows a troubling pattern of live-service failures, joining high-profile flops like Suicide Squad: Kill the Justice League and Concord. Just months ago, IGN had praised the game's innovative Duality combat system in preview coverage.
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