The hitbox in Marvel Rivals is controversial

Jan 09,25

A recent Reddit thread highlights significant concerns regarding Marvel Rivals' hit detection system. Videos showcasing Spider-Man landing hits on Luna Snow from improbable distances, and other inconsistencies in hit registration, have sparked debate. While lag compensation is a possible factor, many believe the core issue stems from flawed hitbox design. Professional players have even demonstrated a consistent bias in hit registration, favoring shots aimed slightly to the right of the crosshair. This, coupled with examples of multiple characters exhibiting broken hitboxes, points to a wider problem requiring attention.

Despite this, Marvel Rivals, often dubbed the "Overwatch killer," enjoyed a remarkably successful Steam launch. Over 444,000 concurrent players on its first day—a number comparable to Miami's population—demonstrate its initial popularity. However, optimization remains a key concern, with noticeable frame rate drops reported on cards such as the Nvidia GeForce 3050. Despite performance issues, many players praise the game's enjoyable gameplay and value proposition.

A significant advantage cited by players is the non-expiring nature of battle passes. This removes the pressure of needing to constantly grind, a feature potentially influencing player perception and enjoyment significantly.

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