Everything We Learned About Okami 2 From Our Exclusive Interview With its Creators

Mar 17,25

Recently, we journeyed to Osaka, Japan, for an exclusive interview with the developers behind the highly anticipated Okami sequel. Over two hours, we delved deep into the project with Clover's director Hideki Kamiya, Capcom producer Yoshiaki Hirabayashi, and Machine Head Works producer Kiyohiko Sakata. We discussed their vision for the sequel, its origins, and what fans can expect.

The full interview is available now—watch or read it here! For those seeking a quick overview, here are the key takeaways:

The Okami Sequel is Built on RE Engine

The biggest revelation? The sequel utilizes Capcom's proprietary RE Engine. This powerful engine allows the developers to realize aspects of their original Okami vision previously unattainable with older technology. While many at Clover lack RE Engine experience, Capcom partner Machine Head Works steps in to bridge the gap. Speaking of Machine Head Works…

Experienced Developers Join the Project

Rumors of talent moving from PlatinumGames have circulated. We directly asked about the involvement of individuals like Shinji Mikami, Abebe Tinari, or Takahisa Taura. While specifics remained elusive, Kamiya hinted at the participation of former Platinum and Capcom developers through Machine Head Works. We eagerly await confirmation of their identities.

Capcom's Long-Awaited Sequel

Capcom's interest in an Okami sequel might surprise some. Despite the original game's initial modest sales, sustained growth across various platforms spurred renewed interest. As Hirabayashi explained, the project required specific key personnel, and it took time for everything to align. With Kamiya and Machine Head Works on board, the pieces finally fell into place.

A True Direct Sequel

While Capcom announced an "Okami sequel" without a title or subtitle, the interview confirmed this is a direct continuation of the original game's story. We won't spoil anything for those unfamiliar with the original, but rest assured, the first game leaves ample room for expansion.

Amaterasu Returns

Yes, that's Amaterasu in the trailer. The goddess returns!

Acknowledging Okamiden

The Nintendo DS title, Okamiden, wasn't lost on the developers. Hirabayashi acknowledged both its fans and the feedback regarding its story's divergence from expectations. This sequel, however, directly continues the narrative of the original Ōkami.

Okami 2 Game Awards Teaser Screenshots

9 Images

Kamiya Monitors Fan Feedback

Kamiya actively engages with fan feedback on social media, using it to gauge expectations. However, he emphasizes the team's commitment to crafting the best possible game, rather than simply fulfilling specific requests.

Kondoh Returns to Compose

Prolific composer Rei Kondoh, known for his work on Bayonetta, Dragon's Dogma, and the original Okami, composed the Game Awards trailer's arrangement of "Rising Sun," strongly suggesting his involvement in the sequel's soundtrack.

Early Stages of Development

The early announcement reflects the team's enthusiasm, but fans are urged to be patient. The developers prioritize quality over speed, ensuring a polished final product. Further news may be some time in coming.

For the complete interview, click here.

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