MMORPG Devs Explain: Crafting a Fantastical Realm

Feb 11,25

This interview delves into the development of Goddess Order, an upcoming mobile action RPG from Pixel Tribe, the creators of Crusaders Quest. We spoke with Ilsun (Art Director) and Terron J. (Contents Director) to uncover the secrets behind their pixel art and world-building.

Pixel Tribe's Goddess Order: An Interview

Droid Gamers: What inspires your pixel sprites?

Ilsun: Creating Goddess Order's high-quality pixel art, reminiscent of console games, is a collaborative process. Inspiration draws from a vast well of gaming experiences, not specific references. The subtle nuances of past games inform the art style. Early character designs, like Lisbeth, Violet, and Jan, evolved through team discussions, refining details and shaping the overall aesthetic. Collaboration with writers and designers further refines character concepts, ensuring visual consistency with narrative and gameplay. For example, a character description might be, "a refined noblewoman who becomes a fierce dual-blade warrior," sparking collaborative sketching and refinement.

Droid Gamers: How do you approach world-building in a fantasy RPG?

Terron J.: World-building begins with the characters. Lisbeth, Violet, and Yan, with their inherent personalities and missions, formed the game's foundation. Their stories, filled with growth and heroism, organically shaped the world. The game's emphasis on manual controls stems from the characters' strength and the immersive storytelling experience. World-building wasn't a separate task but an integral part of bringing these characters to life.

Droid Gamers: How do you design combat styles and animations?

Terron J.: Goddess Order's combat features three characters using linked skills. Design involves defining unique roles for each character (e.g., powerful attacker, support healer) and ensuring strategic battle formations. The team iteratively refines character abilities and controls, prioritizing combat dynamics and player experience.

Ilsun: Visual representation enhances these characteristics. Weapon choice, appearance, and movement all contribute to the combat's impact. Despite the 2D pixel art, characters move three-dimensionally, adding depth and visual appeal. The team uses physical props to study movement, ensuring originality and visual impact.

Terron J.: Technical optimization is crucial for mobile gameplay. The team ensures smooth combat even on lower-spec devices without compromising cutscenes or immersion.

Droid Gamers: What's next for Goddess Order?

Ilsun: Goddess Order tells the story of the Lisbeth Knights saving the world. Post-launch, the team plans to add more chapter scenarios, origin stories, and activities like quests and treasure hunts. Advanced content will challenge players with refined controls. Continuous updates and player feedback are key to the game's future.

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