Till you Last: Safe Zone

Android 6.0+
Version:0.1.2
87.7 MB
Download

SANDBOX: An Endless Defense Strategy Game – Build Your Base, Command Units, and Survive!

EARLY ACCESS

Thank you for your support!

Dive into a casual, realistic sandbox simulator blending endless defense, base building, and survival management. Grow your zone into a secure fortress. Rescue civilians to build your population or evacuate them to safety. Enhance your people's quality of life, and eradicate threats—both infected and enemy forces—using diverse tactics, a wide array of units, air and land vehicles (WIP), buildings, and weapons. Handle randomized events (WIP) from minor incidents to full-scale disasters, all from the power of your mobile device.

Experience true SANDBOX gameplay at your fingertips!

Inspired by survival colony, RTS, and sandbox simulation games on PC, now adapted with survival elements for mobile.

Minimum Specs for acceptable performance:

DEVICE: Oppo A5S, Equivalent or Better

CPU: Octa-core (4x2.3 GHz Cortex-A53 & 4x1.8 GHz Cortex-A53) Equivalent or Better

GPU: PowerVR GE8320 Equivalent or Better

RAM: 32GB 3GB RAM Equivalent or Better

v0.1 Released!:

Endless Defense Outpost/Base Building Survival RTS SANDBOX

Units and Buildings function and logic

Endless Zombie Horde: they get faster with every kill

Civilian/Workers/Builders Management

Resource Collection logic and Requirements

Units, Buildings and Resources Saving

One-Trusty Main Sentry Gun with Level Upgrades

Simple Basic Research Tree

Tactical Command System for Units

WIP v0.2 to be Released:

Reported Bugfixes - we need player feedback! Thanks!

Early Features Improvement

Vehicles: Civilian and Military vehicles

Random Interactive Events: Civilian Rescue Bus Crash, Helicopter Crash, Plane Crash, Essential Resources Drop- needs improvement

Main Sentry Gun Upgrade Improvements and Features

Player Suggestions: to be collected

Not Started Yet v0.3 Release:

Reported Bugfixes - we need player feedback! Thanks!

Civilians & VIPs Rescue Operations

Expedition

In-depth Research Trees and Upgrades

Unit Gears and individual Customization

Explosives: Artillery, Grenade Launchers, Rockets,

Man/Unmanned Emplacements

Population's Mood: Happiness and Sadness System

Not Started Yet v0.4 Release:

More Sandbox Options:

Grid Size

Starting Units

Starting Resources

Enemy Variants and Otherworldly Species:

Enemy Pathing and Logic Improvement

Human Raiders

Unit Cover System

Not Started Yet v0.5 Release:

ART & ANIMATION IMPROVEMENTS/REWORKS!

FPS Performance Optimization!

Random Events on Expeditions

Not Started Yet v0.6 Release:

Weather System

Day and Night Cycle System

Quarantine Facility

Infection System

Misc. Features to be Implemented:

Unit Customizations

Theme Customization

and More to be Envisioned!

This project will continue until I'm fully satisfied. Thank you for your support!

Known Issues/Bugs:

-Walls/Defenses become doubled/triple layered after loading a saved game (making your walls incredibly sturdy, just as a certain future president might want).

-Zombies/Infected become extremely fast at 5000 Kills or 1000 Evacuated and above when continuing a saved game.

-Low FPS on Main Menu (under investigation but not a top priority at the moment, apologies).

-Fairly large install size due to How-To-Play Animations (uncompressed GIF frames were used for smooth, clear animations).

-(Priority) Rescued Survivors in Holding disappear when continuing a saved game. Will be fixed in the next update. Current workaround: Evacuate them via chopper before quitting/exiting the game.

-Already deceased single units appear alive when continuing a saved game.

-Workers and Builders count resets to 4/5 when continuing a saved game.

-Sometimes Builders get stuck building something invisible (they can still execute the latest build/unbuild commands).

-Sometimes Builders get stuck between built walls; you can use the finger tool in the utilities options to interact with units.

-Workers may wander off sometimes; toggle the collection tool to make them return to work.

Full Content
Till you Last: Safe Zone

Till you Last: Safe Zone

Tags: Strategy
3.1
Android 6.0+
Version:0.1.2
87.7 MB

SANDBOX: An Endless Defense Strategy Game – Build Your Base, Command Units, and Survive!

EARLY ACCESS

Thank you for your support!

Dive into a casual, realistic sandbox simulator blending endless defense, base building, and survival management. Grow your zone into a secure fortress. Rescue civilians to build your population or evacuate them to safety. Enhance your people's quality of life, and eradicate threats—both infected and enemy forces—using diverse tactics, a wide array of units, air and land vehicles (WIP), buildings, and weapons. Handle randomized events (WIP) from minor incidents to full-scale disasters, all from the power of your mobile device.

Experience true SANDBOX gameplay at your fingertips!

Inspired by survival colony, RTS, and sandbox simulation games on PC, now adapted with survival elements for mobile.

Minimum Specs for acceptable performance:

DEVICE: Oppo A5S, Equivalent or Better

CPU: Octa-core (4x2.3 GHz Cortex-A53 & 4x1.8 GHz Cortex-A53) Equivalent or Better

GPU: PowerVR GE8320 Equivalent or Better

RAM: 32GB 3GB RAM Equivalent or Better

v0.1 Released!:

Endless Defense Outpost/Base Building Survival RTS SANDBOX

Units and Buildings function and logic

Endless Zombie Horde: they get faster with every kill

Civilian/Workers/Builders Management

Resource Collection logic and Requirements

Units, Buildings and Resources Saving

One-Trusty Main Sentry Gun with Level Upgrades

Simple Basic Research Tree

Tactical Command System for Units

WIP v0.2 to be Released:

Reported Bugfixes - we need player feedback! Thanks!

Early Features Improvement

Vehicles: Civilian and Military vehicles

Random Interactive Events: Civilian Rescue Bus Crash, Helicopter Crash, Plane Crash, Essential Resources Drop- needs improvement

Main Sentry Gun Upgrade Improvements and Features

Player Suggestions: to be collected

Not Started Yet v0.3 Release:

Reported Bugfixes - we need player feedback! Thanks!

Civilians & VIPs Rescue Operations

Expedition

In-depth Research Trees and Upgrades

Unit Gears and individual Customization

Explosives: Artillery, Grenade Launchers, Rockets,

Man/Unmanned Emplacements

Population's Mood: Happiness and Sadness System

Not Started Yet v0.4 Release:

More Sandbox Options:

Grid Size

Starting Units

Starting Resources

Enemy Variants and Otherworldly Species:

Enemy Pathing and Logic Improvement

Human Raiders

Unit Cover System

Not Started Yet v0.5 Release:

ART & ANIMATION IMPROVEMENTS/REWORKS!

FPS Performance Optimization!

Random Events on Expeditions

Not Started Yet v0.6 Release:

Weather System

Day and Night Cycle System

Quarantine Facility

Infection System

Misc. Features to be Implemented:

Unit Customizations

Theme Customization

and More to be Envisioned!

This project will continue until I'm fully satisfied. Thank you for your support!

Known Issues/Bugs:

-Walls/Defenses become doubled/triple layered after loading a saved game (making your walls incredibly sturdy, just as a certain future president might want).

-Zombies/Infected become extremely fast at 5000 Kills or 1000 Evacuated and above when continuing a saved game.

-Low FPS on Main Menu (under investigation but not a top priority at the moment, apologies).

-Fairly large install size due to How-To-Play Animations (uncompressed GIF frames were used for smooth, clear animations).

-(Priority) Rescued Survivors in Holding disappear when continuing a saved game. Will be fixed in the next update. Current workaround: Evacuate them via chopper before quitting/exiting the game.

-Already deceased single units appear alive when continuing a saved game.

-Workers and Builders count resets to 4/5 when continuing a saved game.

-Sometimes Builders get stuck building something invisible (they can still execute the latest build/unbuild commands).

-Sometimes Builders get stuck between built walls; you can use the finger tool in the utilities options to interact with units.

-Workers may wander off sometimes; toggle the collection tool to make them return to work.

FULL Content
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Latest Version 0.1.2
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