Larian CEO: Single-Player Games Thrive If They're Good
The debate over the vitality of big single-player games has resurfaced, and this time, Swen Vincke, CEO of Larian Studios and the mastermind behind the critically acclaimed single-player game Baldur's Gate 3, has firmly entered the conversation. In a recent post on X/Twitter, Vincke addressed the recurring claim that single-player games are "dead," asserting, "Use your imagination. They're not. They just have to be good."
Vincke's perspective carries significant weight, given Larian's track record. The studio has consistently delivered outstanding CRPGs, from Divinity: Original Sin and Divinity: Original Sin 2 to the monumental success of Baldur's Gate 3. His insights have often made headlines, whether at The Game Awards or in interviews, where he emphasizes the importance of passion in development, respect for both developers and players, and a genuine commitment to the quality of the games.
The year 2025 has already seen the release of a major single-player hit, Warhorse Studios' Kingdom Come: Deliverance 2, proving that there's still a strong market for such games. With many months left in the year, the stage is set for other single-player titles to shine.
Larian Studios, after the success of Baldur's Gate 3, has chosen to move away from the series and Dungeons & Dragons to focus on creating a new intellectual property. At the Game Developers Conference this year, Dan Ayoub, SVP of digital games at Hasbro, hinted that fans might soon receive updates on the future of the Baldur's Gate series.
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