Monster Hunter Wilds Explains Cooking System

Feb 21,25

Enhanced Culinary Realism in Monster Hunter Wilds: A Feast for the Eyes

Monster Hunter Wilds is set to redefine in-game food presentation, prioritizing appetizing visuals through a blend of realism and stylized exaggeration. Development leads Kaname Fujioka and Yuya Tokuda aim to surpass mere realism, focusing instead on creating dishes that genuinely evoke a sense of deliciousness. This involves techniques inspired by anime and commercials, incorporating dramatic lighting and exaggerated food modeling.

The game boasts an extensive menu featuring a diverse range of meat, fish, and vegetable dishes. Unlike previous installments, players enjoy the freedom of dining anywhere, transforming the cooking experience into a more casual, campfire-style affair rather than a formal restaurant setting.

A December preview showcased a captivating cheese pull, hinting at the visual detail to come. Even simpler dishes, like roasted cabbage (a considerable challenge for Fujioka, he reveals), are meticulously rendered, showcasing realistic puffing effects as the lid is lifted. The visual presentation includes stylistic flourishes, such as a roasted egg topping the cabbage.

Director Tokuda, a self-proclaimed meat enthusiast, promises a secret "extravagant" meat dish, adding an element of surprise to the culinary experience. The overall focus is on a wide variety of dishes and the expressive reactions of characters enjoying their meals, aiming for an exaggerated yet believable sense of culinary satisfaction. The game launches February 28, 2025.

Monster Hunter Wilds Food

Monster Hunter Wilds Food

Monster Hunter Wilds Food

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