Sony Uses Astro Bot to Employ Nintendo-like \"Family-Friendly, All Age\" Strategy
Astro Bot: PlayStation's Key to a Broader, Family-Friendly Gaming Market
In a recent PlayStation podcast, SIE CEO Hermen Hulst and Astro Bot game director Nicolas Doucet highlighted the game's significant role in PlayStation's strategic expansion into the family-friendly gaming market. They revealed Astro Bot's importance in reaching a wider audience and establishing a new direction for PlayStation Studios.
Doucet emphasized Astro Bot's ambition to become a flagship PlayStation character, appealing to all ages. The team aimed to create an accessible experience for both seasoned gamers and newcomers, particularly children experiencing their first video game. The focus was on delivering enjoyment and smiles, prioritizing gameplay over complex narratives. Doucet stressed the importance of creating a relaxing and fun experience, fostering laughter alongside smiles.
Hulst underscored the strategic importance of diversifying PlayStation's game portfolio across various genres, with a strong emphasis on the family market. He praised Team Asobi for creating a high-quality platformer comparable to the best in the genre, noting its accessibility for players of all ages. He highlighted Astro Bot's pre-installation on the PlayStation 5, reaching millions of players and establishing it as a symbol of PlayStation's innovation and legacy in single-player gaming.
Sony's Need for More Original IPs
The podcast discussion also touched upon Sony's acknowledged need for more original intellectual property (IP). Recent statements from Sony's CEO Kenichiro Yoshida and CFO Hiroki Totoki highlighted a deficiency in original IPs developed from the ground up, contrasting with their success in bringing established Japanese IPs to a global audience. This strategic shift towards original IP creation is seen as crucial for Sony's growth as a fully integrated media company.
This emphasis on original IP comes amidst the recent shutdown of the first-person shooter Concord, which received negative reviews and poor sales. While the reasons behind Concord's failure are complex, it underscores the challenges and risks associated with developing new IPs, highlighting the importance of Sony's renewed focus on IP creation.
Astro Bot's success, therefore, represents a significant step in Sony's broader strategy. Its appeal to a wide age range and its quality gameplay serve as a model for future family-friendly titles, potentially addressing Sony's need for more original and successful IPs.
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