Ninja Theory's Next Game in Development

Apr 22,25

The studio is actively expanding its team, with new job openings specifically targeting senior combat system designers. They are particularly interested in candidates with experience in Unreal Engine 5 and expertise in boss fight design. This move suggests that the developers are focused on enhancing the combat system for their upcoming project, which could be a new installment in the Hellblade series or an entirely new game.

The primary objective of these enhancements is to introduce more variety, complexity, and adaptability to environmental conditions in battles. While the Hellblade series has been renowned for its impressive combat choreography, the encounters have often been criticized for their linearity and repetition. The new system aims to address these issues by introducing more intricate interactions with enemies, ensuring that each fight feels unique and dynamic.

It appears the studio is inspired by games like Dark Messiah of Might and Magic, where battles felt distinct due to the extensive use of environmental objects, varied locations, diverse weapons, and the hero's unique abilities. By incorporating such elements, the studio hopes to elevate the combat experience, making it more engaging and unpredictable for players.

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